Animal crossing new horizons rom ryujinx
![animal crossing new horizons rom ryujinx animal crossing new horizons rom ryujinx](https://i.ytimg.com/vi/AD1lzhOYCH8/maxresdefault.jpg)
You may also notice these issues only occur on things rendered from a distance. Yoseph is yellow with blue hair, the floor is blue, the police uniform is rendered incorrectly, and the list goes on. The image below shows this issue pretty well:Īs you can see, there are quite a few things wrong here. The offset of the levels was not being calculated correctly in some cases, causing it to load the data from the wrong memory location for some textures, thus making them appear "corrupted" in the game. While investigating some texture issues in other games, gdkchan discovered a bug that affected mipmap levels of some textures. It did have, however, some very odd graphical issues. Ĝorruption of some texture mipmap levelsĪs some of you may be aware, Astral Chain has been working on Ryujinx since last year.After fixing it, the animations now work!
![animal crossing new horizons rom ryujinx animal crossing new horizons rom ryujinx](https://i.ytimg.com/vi/prxK2EpPQG8/maxresdefault.jpg)
After some analysis, gdkchan discovered that the problem was caused by a bug in one of the compute shaders responsible for doing the animation the bug was just a wrong instruction. Instead, they were rendered in their standard "T-Pose" positions. SSBU had a long-standing bug where most of the characters wouldn't have proper animation. These include advancements in compatibility, graphical fixes, and more! It's been awhile since our last progress report, and we apologize for the long delay, but today we want to show some nice improvements we had in the past few months. News: various developments & enhanced compatibility